Tutorial
2023:11
Agata
Robotic Skin
Overview
This demo showcases the possibilities of the Robotic skin by using the Bhaptics vest. This demo aims to translate the physical touch on the robotics skin to the vibration of the motors in the vest.
Setup
1. Check if the cables on the skin are connected properly
Use the “professional” visualization and connect the skin to the laptop using the provided cable. The cables should be connected correctly, to begin with - this is just a safety test.
DO NOT DISCONNECT THE CABLES AFTER THE DEMO
2. Open the bHapticsPlayer and connect the vest
After opening the application bHapticsPlayer
in the bottom left corner there will be information about the vest including the battery life. By selecting Device
in the menu on the left-hand side and then Feedback Test
you can check whether the vest is properly connected by selecting which motors should vibrate.
And testing the vibration of a single motor (press pause to stop the vest from vibrating).
3. Start skin analyser
Open the terminal and run the following line
java -jar "C:\Users\HMI Admin\UT_Skin\UT_skin\ProcessingTools\SkinAnalyser\SkinAnalyser.jar"
- RED In the new window that opens, use
Load config
button at the bottom to load config EVETorso.noc In quick access:config_files → EVETorso.noc
- GREEN Then check the port at the Serial Communication: if it's empty connect the skin to the laptop and press refresh
- BLUE If everything is ready, press the
Render
button on the top
After pressing Render
the following window will open.
4. Run BHapticsSkinServer application
Via the File Explorer
Go to quick access → Release → BHapticsSkinServer
The resulting window should look as follows.
5. Connect vest to the skin
In the Renderer window press the Send to HapticSkinServer
button
The vest and the skin should be connected!
By pressing on the skin, you should see the white spots in the Renderer window, and the vest should vibrate in the correct places
Example: full hand pressing on the top of the skin
Calibration
If there are white artefacts appearing in the Renderer window when nothing is touching the skin, make sure that there is nothing touching the skin and press Launch Calibration
on the bottom right corner. The white factors should disappear.